# Allocation Unlock schedule

![](https://3913901849-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMcIvX1hr5dMGsowkatB1%2Fuploads%2F0G3SVzUUhSBi1hGZJSzE%2Fchart.png?alt=media\&token=7dbe96c3-2ae8-4efd-b857-b82e11d9043b)

<table><thead><tr><th width="237">-</th><th width="175">Total Supply</th><th width="142">Percent</th><th>Vesting/Lock</th></tr></thead><tbody><tr><td>Play to Earn</td><td>3,500,000,000</td><td>35%</td><td>60-month equal distribution (the period may be extended depending on the value)</td></tr><tr><td>Staking Rewards</td><td>1,000,000,000</td><td>10%</td><td>unlocked</td></tr><tr><td>Business development</td><td>1,000,000,000</td><td>10%</td><td>unlocked</td></tr><tr><td>Early Investors</td><td>2,000,000,000</td><td>20%</td><td>Some unlocked, some locked</td></tr><tr><td>Marketing</td><td>500,000,000</td><td>5%</td><td>unlocked</td></tr><tr><td>Team</td><td>1,500,000,000</td><td>15%</td><td>Some unlocked, some locked</td></tr><tr><td>Partner &#x26; Advisors</td><td>500,000,000</td><td>5%</td><td>Some unlocked, some locked</td></tr></tbody></table>

## **Play to Earn** <a href="#play-to-earn" id="play-to-earn"></a>

The Play-to-Earn issuance represents 35% of the total RIMS supply. The goal of the Play-to-Earn tokens is to attract a wide range of players to the RIMS ecosystem in the hunt for token rewards and to give ownership and stake to the most active community members. We envision using the Play-to-Earn portion of the issuance to reward key behaviours within our ecosystem such as:ㆍ Achieve the purpose of the games of RIMS and obtain RIMS governance tokens. ㆍ RIMS Staking ㆍ Using the RIMS NFTs ㆍ RIMS game asset.‌The Play-to-Earn allocation can be seen as a marketing budget for the RIMS ecosystem. When certain game modes and products are ready to be promoted, its Play-to-Earn allocation could be increased. These allocations are something that could potentially be decided by governance over time. The RIMS earned through the Play-to-Earn allocation will initially be open for trading immediately, but the team will monitor the situation closely to decide if a lock-up on rewards is needed.**Why Play-to-Earn?**&#x41; game needs players. By simply playing the game, community members are adding value to the network and should be rewarded. It’s simple but revolutionary. We’re looking for missionaries to align incentives with as we change the gaming world forever.

## **Staking Rewards** <a href="#staking-rewards" id="staking-rewards"></a>

Staking is a way for us to reward our community members for having a long-term mindset and locking up their RIMS tokens. By staking your RIMS you’ll be able to earn RIMS rewards when you lock up your tokens through the staking dashboard.**Incentivizing stakers to add value to RIMS** In the future, we may upgrade our staking system to give better rewards to those that have measurably added value to the RIMS ecosystem prior to claiming. There is still much research and experimentation to be done in this aspect of governance.The stakers who are not players or interested in participating in governance could be able to delegate their required "work" to other parties.

## **Business development** <a href="#business-development" id="business-development"></a>

The 8% governance tokens distributed to expand business will be used like this. We will mainly use the RIMS Universe ecosystem to grow Rims of Legend through continuous development and publishing to achieve higher value.

## **Early Investors** <a href="#early-investors" id="early-investors"></a>

The initial inverters of RIMS, a RIMS token, fall into three categories: Of the 15%, 3% will be seed rounds, 7% will be private rounds, and 5% will be public rounds.

* Seed Round is TGE 15% ,4month Cliff, equal distribution of remaining quantity 12month
* Private Round is TGE 15% ,4month Cliff, equal distribution of remaining quantity 12month
* Public Round is paid 25% every month for 4 months immediately after termination.

**Rims of Legend's MOBA game In the situation ahead of the official release, we will prepare and proceed with the Financial Round later, and the remaining coins will be converted to P2E and Staking rewards, so the tokenomics change will be made only for users at a later date.**

## **Marketing** <a href="#marketing" id="marketing"></a>

&#x20;governance tokens in the marketing area will be used like this to expand the business. When Rims of Legend introduces initial users and launches new games, it will be used as airdrops, various events, and game competitions to introduce new users.

## **Team** <a href="#marketing" id="marketing"></a>

Rim's team is a team in charge of development, design, and marketing of Rim's of Legends, and can only be operated if it succeeds in selling tokens, and will be distributed over 10 months after a year of lock-up.

## **Partners & Advisors** <a href="#marketing" id="marketing"></a>

For the success of Rims of Legend, Rims will provide incentives to partners and advisors in various fields, a total of 5%, which will be paid over a 10-month lock-up period after a six-month lock-up period to partners and advisors who helped Rims of Legend grow and expand.

